Files
Inbound20260114/app/src/main/java/com/sw/inbound/activity/InitActivity.kt
T

192 lines
6.0 KiB
Kotlin

package com.sw.inbound.activity
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.os.SystemClock
import android.view.KeyEvent
import android.view.animation.RotateAnimation
import com.sw.inbound.GlobalData
import com.sw.inbound.GlobalKey
import com.sw.inbound.base.BaseActivity
import com.sw.inbound.databinding.ActivityInitBinding
import com.sw.inbound.utils.NetworkUtils
import com.sw.inbound.utils.SPUtil
/**
* 初始化页面 Activity
* 用于应用启动时的初始化流程
* - 显示 60 秒倒计时
* - 每 10 秒检测一次网络连接
* - 网络连接成功则跳转到 HomeActivity
* - 60 秒后仍未连接则显示"连接网络"按钮
*/
class InitActivity : BaseActivity() {
private lateinit var binding: ActivityInitBinding
private val handler = Handler(Looper.getMainLooper())
private var startTime = 0L // 倒计时开始时间
private var lastNetworkCheckTime = 0L // 上次检测网络的时间
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityInitBinding.inflate(layoutInflater)
setContentView(binding.root)
initViews()
}
/**
* 初始化控件事件
*/
private fun initViews() {
// 连接网络按钮点击事件
binding.btnConnectNetwork.setOnClickListener {
openNetworkSettings()
}
// 启动加载动画 - 持续旋转
startLoadingAnimation()
}
/**
* 启动加载动画 - ImageView 持续旋转
*/
private fun startLoadingAnimation() {
val rotateAnimation = RotateAnimation(
0f, 360f,
RotateAnimation.RELATIVE_TO_SELF, 0.5f,
RotateAnimation.RELATIVE_TO_SELF, 0.5f
).apply {
duration = 1200 // 旋转周期 1.2 秒
repeatCount = RotateAnimation.INFINITE // 无限循环
repeatMode = RotateAnimation.RESTART
}
binding.ivLoading.startAnimation(rotateAnimation)
}
override fun onResume() {
super.onResume()
if (NetworkUtils.isNetworkConnected(this)) {
navigateToHome()
return
}
startCountdown()
}
override fun onPause() {
super.onPause()
// 页面不可见时停止倒计时
handler.removeCallbacksAndMessages(null)
}
/**
* 启动 60 秒倒计时
*/
private fun startCountdown() {
startTime = SystemClock.elapsedRealtime()
lastNetworkCheckTime = 0
binding.llLoading.visibility = android.view.View.VISIBLE
binding.llNetworkButton.visibility = android.view.View.GONE
binding.tvCountdown.text = "60秒"
scheduleCountdown()
}
/**
* 定时更新倒计时
* 使用 SystemClock.elapsedRealtime() 确保精确计时
*/
private fun scheduleCountdown() {
handler.postDelayed({
val elapsedTime = SystemClock.elapsedRealtime() - startTime
val remainingTime = 60 - (elapsedTime / 1000).toInt()
val currentNetworkCheckTime = (elapsedTime / 1000).toInt()
// 每 10 秒检测一次网络
if (currentNetworkCheckTime > 0 && currentNetworkCheckTime % 10 == 0 && currentNetworkCheckTime != lastNetworkCheckTime.toInt()) {
lastNetworkCheckTime = currentNetworkCheckTime.toLong()
checkNetworkConnection()
}
// 倒计时未结束,继续更新 UI
if (remainingTime > 0) {
binding.tvCountdown.text = "${remainingTime}秒"
scheduleCountdown()
} else {
// 倒计时结束,最后检测一次网络
if (NetworkUtils.isNetworkConnected(this)) {
navigateToHome()
} else {
// 网络未连接,显示"连接网络"按钮
showNetworkButton()
}
}
}, 100) // 每 100ms 检查一次,确保精确性
}
/**
* 检测网络连接
*/
private fun checkNetworkConnection() {
if (NetworkUtils.isNetworkConnected(this)) {
// 网络连接成功,停止倒计时并跳转到 HomeActivity
handler.removeCallbacksAndMessages(null)
navigateToHome()
}
}
/**
* 跳转到 HomeActivity
*/
private fun navigateToHome() {
// 优先读取用户手动切换后持久化的 url
val savedUrl = SPUtil.getInstance().get(GlobalKey.KEY_BASE_URL, "")
if (!savedUrl.isNullOrEmpty()) {
GlobalData.appBaseUrl = savedUrl
} else {
// 未保存过则使用默认逻辑:特定设备走测试环境,其余走 UAT
GlobalData.appBaseUrl = GlobalData.PROD_BASE_URL
val list = listOf(
//"5a41a2cf-3cee-3731-911d-a28b10164f7a",
"f0bcabbb-0d58-3b14-8bed-9863b7ec61ef"
)
if (list.contains(GlobalData.deviceId)) {
GlobalData.appBaseUrl = GlobalData.TEST_BASE_URL
}
}
val intent = Intent(this, HomeActivity::class.java)
startActivity(intent)
finish()
}
/**
* 显示"连接网络"按钮
*/
private fun showNetworkButton() {
binding.llLoading.visibility = android.view.View.GONE
binding.llNetworkButton.visibility = android.view.View.VISIBLE
}
/**
* 打开系统网络设置页面
*/
private fun openNetworkSettings() {
val intent = Intent(android.provider.Settings.ACTION_WIFI_SETTINGS)
startActivity(intent)
}
/**
* 禁用返回键
*/
override fun onKeyDown(keyCode: Int, event: KeyEvent?): Boolean {
return if (keyCode == KeyEvent.KEYCODE_BACK) {
// 禁用返回键,不执行任何操作
true
} else {
super.onKeyDown(keyCode, event)
}
}
}