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StallDualScreen/app/src/main/java/com/sw/dualscreen/ext/CommonExt.kt
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2026-02-11 14:48:30 +08:00

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Kotlin
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package com.sw.dualscreen.ext
import android.content.Context
import android.content.res.Resources
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.graphics.ImageFormat
import android.graphics.Rect
import android.graphics.YuvImage
import android.util.TypedValue
import android.view.View
import android.view.inputmethod.EditorInfo
import android.view.inputmethod.InputMethodManager
import android.widget.EditText
import androidx.annotation.Dimension
import androidx.camera.core.ImageProxy
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.Job
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import java.io.ByteArrayOutputStream
import java.math.BigDecimal
import java.math.RoundingMode
/**
* 将 Int 值转换为 dp 值
*/
val Int.dp: Int
@Dimension(unit = Dimension.DP)
get() = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
this.toFloat(),
Resources.getSystem().displayMetrics
).toInt()
/**
* 将 Float 值转换为 dp 值
*/
val Float.dp: Float
@Dimension(unit = Dimension.DP)
get() = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_DIP,
this,
Resources.getSystem().displayMetrics
)
/**
* 将 Int 值转换为 sp 值
*/
val Int.sp: Float
@Dimension(unit = Dimension.SP)
get() = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_SP,
this.toFloat(),
Resources.getSystem().displayMetrics
)
/**
* 将 Float 值转换为 sp 值
*/
val Float.sp: Float
@Dimension(unit = Dimension.SP)
get() = TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_SP,
this,
Resources.getSystem().displayMetrics
)
fun Double.roundedDecimalPlace(num: Int = 2): Double {
return BigDecimal(this).setScale(num, RoundingMode.HALF_UP).toDouble()
}
fun Double?.format2String(): String = this.format2String(1)
fun Double?.format2String(num:Int): String = "%.${num}f".format(this?:0.0)
// 添加扩展函数
fun ImageProxy.toSafeBitmap(): Bitmap {
val yBuffer = planes[0].buffer // Y
val uBuffer = planes[1].buffer // U
val vBuffer = planes[2].buffer // V
val ySize = yBuffer.remaining()
val uSize = uBuffer.remaining()
val vSize = vBuffer.remaining()
val nv21 = ByteArray(ySize + uSize + vSize)
// Y
yBuffer.get(nv21, 0, ySize)
// U/V
vBuffer.get(nv21, ySize, vSize)
uBuffer.get(nv21, ySize + vSize, uSize)
val yuvImage = YuvImage(nv21, ImageFormat.NV21, this.width, this.height, null)
val out = ByteArrayOutputStream()
yuvImage.compressToJpeg(Rect(0, 0, this.width, this.height), 100, out)
val imageBytes = out.toByteArray()
return BitmapFactory.decodeByteArray(imageBytes, 0, imageBytes.size)
}
fun View.hideKeyboard() {
val imm = context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
imm.hideSoftInputFromWindow(this.windowToken, 0)
this.clearFocus() // 清除焦点避免键盘再次弹出
}
fun EditText.addOnActionSearchListener(searchCallback: () -> Unit) {
setOnEditorActionListener { v, actionId, event ->
if (actionId == EditorInfo.IME_ACTION_SEARCH) {
// 处理搜索逻辑
searchCallback()
return@setOnEditorActionListener true // 阻止事件继续传递
}
return@setOnEditorActionListener false
}
}
//fun View.clickWithDebounce(delay: Long = 500, action: () -> Unit) {
// var job: Job? = null
// setOnClickListener {
// job?.cancel()
// job = CoroutineScope(Dispatchers.Main).launch {
// delay(delay)
// action()
// }
// }
//}
/**
* 极简版防重复点击扩展函数
* @param delay 防抖时间(默认300ms
* @param action 点击执行逻辑
*/
fun View.clickWithDebounce(delay: Long = 300, action: () -> Unit) {
setOnClickListener {
// 用View的tag存储是否可点击的状态(默认可点击)
if (tag as? Boolean ?: true) {
tag = false // 标记为不可点击
action() // 立即执行点击逻辑
// 启动协程,延迟后恢复可点击状态
CoroutineScope(Dispatchers.Main).launch {
delay(delay)
tag = true // 恢复可点击
}
}
}
}
fun View.visible() {
visibility = View.VISIBLE
}
fun View.invisible() {
visibility = View.INVISIBLE
}
fun View.gone() {
visibility = View.GONE
}