feat(app): 添加环境切换功能并优化基础URL管理
- 在主界面标题时间区域添加点击事件,支持弹出环境切换对话框 - 新增EnvSwitchDialog类实现TEST/UAT/PROD三套环境切换功能 - 新增dialog_env_switch.xml布局文件定义环境切换弹窗UI - 重构GlobalData类,统一管理基础URL常量并添加持久化支持 - 修改MyApp初始化逻辑,优先读取用户手动设置的环境配置 - 添加SpTool.baseUrl属性用于环境配置的本地存储 - 修复MainActivity布局文件中的TextView垂直内边距问题 - 调整食物识别防抖时间从500ms到3000ms,优化计算营养逻辑执行时机
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@@ -102,7 +102,7 @@ class MainScreenPresentation(
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// private var userNutritionData: UserNutritionData? = null
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private var userNutrition: UserNutrition? = null
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private var dinnerTypeInfo: DinnerType? = null
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private val debouncer = Debouncer(500)
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private val debouncer = Debouncer(3000)
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private var recognitionTime: Long = 0L // 人脸识别时的时间
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var recognitionWeight: Int = 0 // 人脸识别时的重量
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@@ -771,14 +771,14 @@ class MainScreenPresentation(
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if (currentFood == null || userNutrition == null) {
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return
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}
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var weight = value
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if (weight < 0) weight = 0
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if (activity.settlementMode == 0) {
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activity.runOnUiThread {
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addFoodToOrder(weight, currentFood!!)
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}
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}
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debouncer.debounce {
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var weight = value
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if (weight < 0) weight = 0
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if (activity.settlementMode == 0) {
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activity.runOnUiThread {
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addFoodToOrder(weight, currentFood!!)
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}
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}
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Timber.tag(TAG)
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.d("calculateNutrition weight = $weight, recognitionWeight = $recognitionWeight")
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val dinnerType = dinnerTypeInfo?.dinnerType
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